Blender, Mixamo and Godot: creating a modular 2D, 2.5D and 3D platform game
The Complete GameDev Workflow: Model with Blender, Animate with Mixamo, Code with Godot, and Build Your 2D, 2.5D and 3D Games.
After some time of silence, learning and searching through the posts looking for solutions to my problems I am here to introduce to you my new project, I started learning Blender and Godot because I had a dream to have those bedtime stories I used to create for my two kids become something real they could still have and remember when they will grow up, so being a game dev I decided to make those stories become a videogame and a book.
Since I am not rich I had to find a way to fund this main project so I decided to write a technical book as a first step and here it comes “Blender, Mixamo and Godot” a book about the best open source workflow for indie game developers.
I hope you like it and being the great community I know, help me spread the word.
You can buy it from my website: The Undercouch Studios
or from payhip : https://payhip.com/theundercouchstudios
you can also have a look at a preview here: https://www.theundercouchstudios.com/preview
Also available on Amazon as a Kindle or physical book: Amazon.com
If any of you want to make a review on his own social just contact me and I can send you a review digital copy.
Many Thanks.
Wizy / The Undercouch Studios