"Blit 3D models as sprites into 2D"?

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:bust_in_silhouette: Asked By dragoon
:warning: Old Version Published before Godot 3 was released.

This is from the features page.

Blit 3D models as sprites into 2D.

I had no idea we could do that. I think it’s not mentioned in the docs. Does anyone know how to do this?

:bust_in_silhouette: Reply From: volzhs

There is a demo for that.
download demos and see in demos/viewport/3d_in_2d

OK , so we simply put a 3D object under a Viewport to do that.
Performance-wise speaking, shouldn’t we avoid overdoing that though (say, a viewport for each sprite)? I thought viewports incur a penalty in performance.

dragoon | 2016-04-08 05:36