Bone twitching in Godot export/import?

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:bust_in_silhouette: Asked By Cobra!

I’m trying to import a set of arms holding a camera into Godot, but the camera seems to be constantly twitching in Godot

Here’s how it’s supposed to be: https://i.gyazo.com/eaa2a1b2176128a9f9f8d5b3cf35c031.mp4

Here’s how it is in Godot: https://i.gyazo.com/1cf093c9d71ce57d184c0f0a5d42e931.mp4

What do I do?