BONELAB in GODOT

Hey everyone. I’m developing a physics based VR game in godot. Its gonna have multiplayer, Quest Support, mods, and more. I’m also gonna release the physics template out to the public. What I mean is I’m gonna make a physics template which you can use to get started on your game. The game name is AxiomWorks and the physics template is KinetixVR.

one sentence of advice: if you add normal monitor support and good enough marketing and a suitable audience along with some modding elements, you could possibly beat bonelab, and my result is based on my own experience since many people cannot afford a vr headset nor a $20+ game but they can have a laptop with the bare minimum or a pc at an internet cafe, so they’ll flock to the cheapest possible option, which could be your game. i wish you luck in your future endeavors.