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Reply From: |
Lopy |
What am I doing wrong?
Your mistake, is that you believe the documentation. The documentation can, and will sometimes, be wrong, or at least misleading.
In all seriousness tho. The .import
folder contains cache files, and can be considered part of the compilation process for your game. You could simply add it to the version control system, or add a command to regenerate it on your build server.
To do so, you will need to open the Editor on your project in your build server, with something like ./engine --editor --path ./folder/containing/project.godot./ --no-window
.
This should be enough to generate the imports. If it isn’t, you can use get_editor_interface().get_resource_filesystem().scan()
inside an EditorScript with the tool
keyword, run from a Node with the tool
keyword in the main scene of your project (the one that the Editor will open on launch).
To close the Editor, you can kill the process, or do a Engine.get_main_loop().quit()
inside a/the Node with tool
inside your main scene. In that case, use custom program arguments to avoid soft locking yourself out of the project.
Example:
tool
extends Node
# To be placed in the main scene of the project
func _ready():
if !OS.has_feature("standalone"): # The Editor
if "--custom-arg-compile-import" in OS.get_cmdline_args():
# Force load if necessary
#var force_load_script: EditorScript= load(...)
#force_load_script.new()._run()
# Quit
Engine.get_main_loop().quit()
The loaded script (probably not necessary):
tool
extends EditorScript
func _run():
get_editor_interface().get_resource_filesystem().scan()
The make target:
.PHONY: import
import:
./engine --editor --path ./path/to/project.godot/folder/ --no-window --custom-arg-compile-import 2> /dev/null
Your mistake, is that you believe the documentation. The documentation can, and will sometimes, be wrong, or at least misleading.
You have a point, the documentation does also suggest that export_presets.cfg
should be excluded from version control, and that would make building your game with a build server very challenging.
Smetad_Anarkist | 2022-09-18 07:44