Button Input problems on web-build of Itch.io

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:bust_in_silhouette: Asked By jim

I’ve encountered a werid problem when trying to export a project I’ve been working on to HTML 5, and hosting it on Itch.Io. For some reason the game runs as if im continually pressing the Space key (and a few other random mouse inputs on buttons) even though i am not touching the keyboard.

The project behaves as intended on local builds for Windows, and I cant seem to find a reason as to why that erratic input happens only on the hosted build? Has anyone faced a similar issue?

Working with Godot 3.0.5.

Upon further testing I have found out that the problem happens on Google Chrome, but not on FireFox. Again: Does anybody have any leads on what could be causing the problem?

jim | 2019-04-09 20:01