C# is recommended for godot

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:bust_in_silhouette: Asked By PudinoDev

Hi, I’m migrating from Unity. I would like to know if it is recommended to use c# to develop games on godot in general, not as an add-on, otherwise it would be possible in godot version 4

:bust_in_silhouette: Reply From: spaceyjase

You will certainly struggle less with syntax, etc… and the documentation features both C# and gdscript. Using the engine is largely language agnostic.


Also note: C# API differences to GDScript — Godot Engine (stable) documentation in English

Give it a go!