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Asked By | Sir_Skurpsalot |
call method tracks on two of my animations no longer work, I have been trying to trouble shoot this for hours but cant figure out why they stopped working. No matter what function from what script I assign it will not call it, but I can call the same function from another animation’s call method track and it works. The animation that seems to be able to call functions is a looping animation if that helps at all.
found in the debugger I am getting these errors:
E 0:00:02:0358 Node not found: …/…/…/AnimationTree
scene/main/node.cpp:1382 @ get_node()
E 0:00:02:0358 AnimationTree: ‘S_AK-Pistol’, couldn’t resolve track: ‘…/…/…/AnimationTree’
scene/animation/animation_tree.cpp:581 @ _update_caches()
E 0:00:02:0358 Node not found: …/…/…/AnimationTree
scene/main/node.cpp:1382 @ get_node()
E 0:00:02:0358 AnimationTree: ‘S_Pistol-AK’, couldn’t resolve track: ‘…/…/…/AnimationTree’
scene/animation/animation_tree.cpp:581 @ _update_caches()
which makes no sense… the animations are playing and the animation tree is functioning
Sir_Skurpsalot | 2019-09-18 07:37
nevermind thats because I moved the animationtree and didnt update the call function tracks, redid those and now I get no errors but it still doesn’t work. Those two animations refuse to call any functions.
Sir_Skurpsalot | 2019-09-18 07:42