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i want to make a texture for something like a monitor, to see what happens outside of the current screen.
I tried stuff with viewports and cameras, but i failed at getting a texture from this. I also only need a fraction of the camera/viewport size. when i get the texture from the viewport, i only get what i’m actually seeing, so this is also not working…
I don’t need a complete solution, just a hint how i can do this.
Need this for 2D.