Godot Version
3.5
Question
For some odd reason, when i attach a camera2d as the child of my player node, it does not follow the player, i have smoothing enabled, and movement of the player itself actually works, what am i doing wrong here?
3.5
For some odd reason, when i attach a camera2d as the child of my player node, it does not follow the player, i have smoothing enabled, and movement of the player itself actually works, what am i doing wrong here?
There can be multiple reasons why your Camera2D is not working. Is it the only camera in the scene? Is the property “current” true?
oh smokes i overlooked that, thx for the help!
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