Can a Particles2D have multiple textures?

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:bust_in_silhouette: Asked By jarlowrey

I want to use 5 different textures in my Particles 2D and have them chosen at random. Is that possible, or should I make 5 different particle nodes?

:bust_in_silhouette: Reply From: Masoud

Yes you can, steps are:

  1. Put all textures into one image as frames
  2. Enable CanvasItemMate
  3. Enable Particles-Animation
  4. Change Particles-Anim-H/V-Frames
  5. In ParticlesMaterial, set Offset and Offset-Random to 1

I’ve tested this in Godot-3.1.1