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(1) i am on my hands and knees begging you Godot 4. lets move our Tile sets from 3.4.4 to 4.0 alpha 12 i think is the B.S ) thank you Godot 4 for making my life a nightmare
I send you my images and let you create a tile set for me I am down on my hands and knees begging you this new way of doing tile sets my be great but at the same time allow use to move our old ones…
I am taking class (reg by the state of Missouri if I do not finish the class I go to jail for 5 years. ) the teacher Demanded that we move Godot 3.4.4 to Godot 4.0 Alpha 9 or above.) none of which allows me to move my tile set…
SpongBob (CharacterBody2D /Sprite2D/ CollisionShape2D)
Platform_22 (StaticBody2D /Sprite2D/ CollisionShape2D)
[note Platform_14 and Platform_8 are the same but with One Way Collision turned on]
Test_Level-S_1 (is made of 1 of each platform(s) and SpongBob scenes)
You click on TileMap then on the Right next Tile Set New TileSet the click on the
TileSet you just made
at the bottom in TileSet you can move each image over then click on new signle tile
create the region and the add a Collision
when done click on the node TileMap and then on the right side next to TileSet we clcik
the down arrow and save.
then we could paint with them…
for the love of god I am on my hands and knew begging you Godot 4.0 let use do that (and maybe this
B.S for people that want it. Godot 4 how about allowing us to do either and chose which we want.
rodell2020 | 2022-07-25 23:55