Can I reuse noise textures?

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:bust_in_silhouette: Asked By kitfox

Need to pass a noise texture to several different shaders. Is there a way to create a single noise texture and pass it to each of my shaders (instead of creating a new noise texture for each one)?

In the editor or via scripting?

klaas | 2020-08-23 22:30

In the editor.

kitfox | 2020-08-24 01:13

:bust_in_silhouette: Reply From: klaas

just create a noise texture in an material, then right click it and save it. You can now assign this texture to other texture slots.

… you can also right click in your ressource window and create a new noise texture directly.