Can I swap an imported PNG with a new PNG?

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:bust_in_silhouette: Asked By Noah Reed

I realized that all of my textures for my tilemap are off by one pixel! I fixed them, but I really don’t want to go through and update every single texture one by one. Is there any way to just replace a previously imported PNG with a new one?

Thanks in advance.

:bust_in_silhouette: Reply From: klaas

i think you only have to replace it in the filesystem. Godot will reimport it then.