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Asked By
epark009
I want to make a charging effect with Particle2D in a manner similar to Mega Man, where the particles travel inward into the character’s gun. I can make the particles travel outward but I can’t seem to reverse the direction. Is there a way to do this?
Change the emission_shape to a sphere or box and increase its size.
Then set gravity to 0 and radial_accel to a negative value.
Note that if the lifetime is set to high , the particles will travel outwards after they reached the center of the emission_shape
Works perfectly! Thanks a lot.
epark009 | 2019-10-07 04:45
It worked perfectly, thank you.
TGMG | 2021-07-08 18:35
It works for me too, except the particles travel outwards first, before travelling inwards. Is there a way I can make them start outside and travel inwards first?