Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Bibin | |
Old Version | Published before Godot 3 was released. |
Reply From: | Zylann |
Godot has an integrated physics engine for both 2D and 3D, which does the same job as Box2D: http://docs.godotengine.org/en/latest/tutorials/2d/_2d_physics.html
If you really want to use Box2D instead you have to modify the engine.