Can you find Burgers? šŸ”

Hi, bodies! :v:t3: This is a small multiplayer game, where you can hides Burgers, but yours opponents must finds them and survives in this hellish battle! Butā€¦

What is already done? :
Nothing! Itā€™s prototype yet :slightly_frowning_face:

How to play:

  1. Download itā€¦
  2. Run itā€¦
  3. Watch thisā€¦
  4. Do nothingā€¦
  5. Close this . . . Yeahā€¦
  6. Follow me!
  7. Awaiting for alpha at least :stuck_out_tongue_winking_eye:

Input:
W,A,S,D - Movement
Space - Jump/Double jump, Triple jump
1, 2, 3, 0 - Change a weapon
Mouse wheel - Do this also
LMB - Shoot
RMB - Kick

GameJolt or itch.io

You can also visit my website. It has many other interesting games for you: https://xolatgames.ru/ :wink:

2 Likes

Hello guys! :wave:t3: :v:t3: Hereā€™s an alpha of my multiplayer game :video_game: !

All that needed for starting play is available right now. But may be some bugs that you can leaves right here! :wink:

In some future I wanna create separate dedicated server executable for this game (for community servers) , but itā€™ll be a little bit lateā€¦

And I want to tell to yous someone: I upgraded my PC :upside_down_face: . And in some future I certainly will develops my games in higher quality! :smile:

Links still here:

Game Jolt - Share your creations

Can you find Burgers? šŸ” by xolatgames

P.S: In this game I found some bugs such as double damage and missing bombā€™s damage. After I recorded this, I fixed it! Good luck, guys! :wink:

Hello, dudes! :v:t3:
Hereā€™s a Huge update for dedicated servers! Now you can put the game build to your VPS server. But how to do this and set up there Iā€™ll show you a little bit later :wink: .

P.S: But itā€™s still an alpha!

P.S.S: Andā€¦ Yeap! This game was renamed! Now it called: "Can you find Burgers? :hamburger: ",
instead "Dimases hides Burgers! :hamburger: "

And game links also was updated:

https://gamejolt.com/games/burgers/924622

You can also visit my website:

https://xolatgames.ru/

It was redesigned! :stuck_out_tongue_winking_eye: