|Attention||Topic was automatically imported from the old Question2Answer platform.|
|Old Version||Published before Godot 3 was released.|
For example I am havin a cube with a hole in it, and i want to be able to move the character through that hole…
But the collider that I can create with Godot ignores the hole.
So how can I get concave collision shapes?
I would be super happy about some help!