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I can’t find a way to have a fullscreen view (Landscape mode) of my test game on my mobile as my pc does
Laptop: Acer Nitro (i5-9300H 2.40GHz - GTX 1650 3GB -16GB ram) OS: Windows
Mobile: Xiaomi mi10s OS: Android
I read and tried to change what the documentation recommends:
and it didn’t help
What should I do? There are not enough tutorials about this argument…
Screenshot-2023-03-18-18-50-28-441-Flappy-Bird hosted at ImgBB — ImgBB Mobile view
Screenshot-1 hosted at ImgBB — ImgBB Pc view
Immagine-2023-03-18-213104 hosted at ImgBB — ImgBB Godot menu (sorry that’s Italian, I hope you can understand)
I’m not 100% sure what’s wrong here but I think what you’re after is a fixed resolution for your game? That is, the mobile version is not stretched to fit the screen? You linked to the docs so I won’t repeat that here, so I think your desired output is a combination of base resolution and appropriate stretch modes; you’re going to have to tweak it to your liking.
spaceyjase | 2023-03-19 14:00