Godot Version
Godot Engine v3.5.2.stable.custom_build.170ba337a
Question
Hey i'm new to this community but i couldn't find answers to my problem anywhere else, i've recently bought the game Webfishing wich runs on Godot and i'm having problems running it, every time i try to open ithe game it displays a dark blue screen and if i click on the screen the game stops responding
I’ve also tried running it through CMD and it gives the following errors:
ERROR: (Node not found: “Viewport” (relative to “chalk_canvas”).)
at: (scene\main\node.cpp:1477)
ERROR: ViewportTexture: Path to node is invalid.
at: (scene\main\viewport.cpp:70)
ERROR: (Node not found: “Viewport” (relative to “chalk_canvas”).)
at: (scene\main\node.cpp:1477)
ERROR: ViewportTexture: Path to node is invalid.
at: (scene\main\viewport.cpp:70)
ERROR: (Node not found: “Viewport” (relative to “chalk_canvas”).)
at: (scene\main\node.cpp:1477)
ERROR: ViewportTexture: Path to node is invalid.
at: (scene\main\viewport.cpp:70)
ERROR: (Node not found: “Viewport” (relative to “chalk_canvas”).)
at: (scene\main\node.cpp:1477)
ERROR: ViewportTexture: Path to node is invalid.
at: (scene\main\viewport.cpp:70)
ERROR: (Node not found: “Viewport/main/ent_spawner” (relative to “/root/main_menu/world”).)
at: (scene\main\node.cpp:1477)
Computer specs
Form Factor: Laptop
Operating System Version:
Windows 10 (64 bit)
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD E1-1500 APU with Radeon™ HD Graphics
CPU Family: 0x14
CPU Model: 0x2
CPU Stepping: 0x0
CPU Type: 0x0
Speed: 1477 MHz
2 logical processors
2 physical processors
Video Card:
Driver: AMD Radeon HD 7310 Graphics
DirectX Driver Name: aticfx32.dll
Driver Version: 15.201.1151.0
DirectX Driver Version: 8.17.10.1404
Driver Date: 8 21 2015
OpenGL Version: 3.2
Desktop Color Depth: 32 bits per pixel
Monitor Refresh Rate: 60 Hz
DirectX Card: AMD Radeon HD 7310 Graphics
VendorID: 0x1002
DeviceID: 0x9809
Number of Logical Video Cards: 1
Primary VRAM: 384 MB
Supported MSAA Modes: 2x 4x
Memory:
RAM: 5717 Mb