|Topic was automatically imported from the old Question2Answer platform.
I was wondering if I could create a game with support of coding. For example having a game about launching rockets and having a way for player to code some functionality. Can I change script of a node at runtime? How?
And if it’s possible, how can I create api for coding behavior? I could allow players to script in plain gdscript, but it will require engine knowledge and if used incorrectly could let to players accessing other code of the game. Maybe I can create methods that player can access, but can’t built-in.
Hopefully this might help? Reddit - Dive into anything
TheJokingJack | 2021-07-11 16:52
Thanks, that should be it! If all said there is true, I could implement it.
EnrikeChurin | 2021-07-11 16:59
maybe this could also help
Expression — Godot Engine (4.x) Dokumentation auf Deutsch
klaas | 2021-07-11 17:13