![]() |
Attention | Topic was automatically imported from the old Question2Answer platform. |
![]() |
Asked By | Cellist1972 |
I saw in a video concerning a older version of godot, that there is a way to change the type of a node in the editor, but I can’t find it.
I would like to change a KinematicBody2D to an RigidBody2D.
How can I achieve this?