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im trying to implement a character switching system like GTA where both characters exist in a scene and switching control is possible without deleting the other player.one is a kinematicbody 3d and the other a rigidbody3d
And your question is…? All you’d need to do for this is disable input processing in one character and enable it in the other one. Then switch from camera 1 to camera 2. It’s hard to help you with anything specific, as you have provided barely any detail.
njamster | 2020-03-29 01:25