Check for emitted signal in Godot 4?

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:bust_in_silhouette: Asked By pokemonleafgreen

I have a custom signal and i would like to know how to check if that signal is emitted.

:bust_in_silhouette: Reply From: HyperlinkYourHeart

You can connect to custom signals the exact same way you would to built-in signals - either by hooking them up in the editor, or connecting them in code using their connect method.

There are some examples here.