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Asked By | Godot_Starter |
I have an Area2d and I have multiple KinematicBody2ds. Some of them are in a group called "Enemy5"
and Some are in a group called "Enemy9"
. Now I have a function in a script attached to the Area2d func Check():
and in this function I want to check how much KinematicBody2Ds which are in one of those groups are in the Area2d.