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I am working on a menu scene with a series of button nodes. Recently, I have decided that I would put a color overlay over the scene, so now there is a big, semi-transparent ColorRect placed above every other visual.
This is where I am running into problems. Because the ColorRect is on the top-most layer, any attempt to click on the buttons underneath fails; the game thinks I am clicking on the Rect instead.
Is there a property in ColorRect that I can change to make sure I can “click through” it? Please do not recommend a different method for color overlays, I am just messing around in the engine and curious if buttons can be clicked underneath a ColorRect. Thank you!