|Topic was automatically imported from the old Question2Answer platform.
I have made clones of Mobs in my game, if they are touched by the player they are supposed to emit a signal, the original node emits the signal fine but the clones made from the initial mob node do not seem to emit this signal, why is that and how can I fix it
do they all use the same variable?
Sinowa-Programming | 2020-06-18 18:03
So basically, I have a mob node and I am cloning this node, so that I can have multiple Mobs in one scene. The clones have the exact same variables and properties as the Mob node that they are being cloned from so yes they do have the same variables. The mob node emits a signal when it is hit, the clones of the mob node don’t emit the signal.
Jaiden | 2020-06-18 18:54
I assume this signal is some custom signal you emit in code? In that case, you should post some code here.
fractile | 2020-06-19 06:41