Collision objects not appearing

it’s the same code, that script is only there from instancing the player scene into the level scene

So the staticbody doesnt show up when you click on remote? are you sure you are running the correct scene?

1 Like

yes, I checked, it goes away from the scenetree, and when I end the debug player, i comes back

You are probably running a different scene then.
Go to Project Settings | General (tab) | Application | Run and set Main Scene to your level scene

1 Like

OH MY GOD THAT’S IT, you’re telling me this whole time Godot was like “Yeah I see you editing that scene, but you must mean to run this other one right”

thank you

1 Like

it works!

Theres also a “run current scene button” some buttons next to the normal run or press f6

1 Like

so that’s why the tutorial I watched never mentioned it, he was just using f6, whereas I’m not using a full scale keyboard so I have to press a combination of keys so I just never did it that way

2 Likes

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.