it’s the same code, that script is only there from instancing the player scene into the level scene
So the staticbody doesnt show up when you click on remote? are you sure you are running the correct scene?
yes, I checked, it goes away from the scenetree, and when I end the debug player, i comes back
You are probably running a different scene then.
Go to Project Settings | General (tab) | Application | Run and set Main Scene to your level scene
OH MY GOD THAT’S IT, you’re telling me this whole time Godot was like “Yeah I see you editing that scene, but you must mean to run this other one right”
thank you
it works!
Theres also a “run current scene button” some buttons next to the normal run or press f6
so that’s why the tutorial I watched never mentioned it, he was just using f6, whereas I’m not using a full scale keyboard so I have to press a combination of keys so I just never did it that way
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