Couldn't find a solid floor to snap the selection to.

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:bust_in_silhouette: Asked By jia

how can I create a floor can be used for snap?

I mean: 3d editor top header : [Transform] → Snap Object to floor

Found that: it** requires CollisionBody3D to CollisionBody3D** maybe use raycast or like-wise. stupid as beginner ^^_.

jia | 2023-03-28 04:28

Also, it doesn’t work with the new WorldBoundaryShape. It must be a finite shape.

crazyrems | 2023-05-12 08:43

:bust_in_silhouette: Reply From: DevBadger10

What do you… mean? Is this in editor or in game? If in editor, use the Grid Snap that’s near the center of the Scene2D edit bar at the top just in the scene editor and customize from dotted menu.

I mean: 3d editor top header : [Transform] → Snap Object to floor

AS far as I know:

  • create StaticBody3D With CollisionShape3D can Fix that.
    So No specific floor obejct can Create And it’s wired desctript confusing the novice user.

jia | 2023-03-28 04:13