Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | przemekd | |
Old Version | Published before Godot 3 was released. |
Hello, I want to create jigsaw puzzle in godot but I do not know where to start. I am super new to godot and the documentation is sparse…
What I want to achieve is to use one of prepared image and create jigsaw puzzle from it.
I would like to create elements programatically to create new elements before the game starts. How can I define the shape of that elements (are there any bezier curves in godot?)? After I would have shapes, how can i apply texture to that shapes from preloaded image? Should I use the whole image for every piece and set the position of texture on that shape every time somehow? And finally I would love to add borders and shades to that pieces of jigsaw puzzle and be able to drag them and check their position…
I realize that it is quite a lot to ask in one question but I am completely stuck with godot docs and examples… Thanks for any help!