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Asked By | TovarischLesha |
Hello! I created sphere from cube with modification “subdivision”
and used “Shade smooth” and “Shade Auto Smooth” and blender show good result. But after importin it to Godot Engine , i see some terrible defects
I imported it just by dragging sphere.gltf2 into hierarchy.
When i try to use .blend file , Godot doesnt import. When i use .obj , Godot show me cursed mesh :tired face:
Help me please
just wait… wait… wait. WAITT!!
TovarischLesha | 2023-06-16 05:40