disable breakpoints?

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:bust_in_silhouette: Asked By raould
:warning: Old Version Published before Godot 3 was released.

I want to leave the breakpoints in but run the game w/out the debugger.

:bust_in_silhouette: Reply From: Sojan

As far as my knowledge goes (someone correct me if I’m wrong), there is no way of doing this. You can “remove all breakpoints” under the “debug” dropdown, but sadly, I don’t think there is a feature to “skip all”.

:bust_in_silhouette: Reply From: iwek

https://github.com/godotengine/godot/pull/30982 was merged so feature will be released in 3.2 version of godot