Disable Control Node Drag and Drop

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:bust_in_silhouette: Asked By Skunky

Im currently working on a level editor for patricks parabox in godot found here

A problem im currently encountering is that when a box is clicked on and the cursor is dragged, it doesnt send any gui_input or mouse_enter signals to other boxes that are dragged over.
It seems that this behavior is intended for drag and dropping control nodes, but i havent found any way to disable this behavior and enable getting mouse_enter signals while dragging the cursor.
I did find other people with similar issues but wasnt able to fix it on my side.