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Asked By
jonathanh
I love using Godot, it’s the engine that has most clicked with me. I could go on and on about it. And it’s free which is beyond amazing. But in thinking ahead in my career (if it ever pans out), I want to eventually get in to contract gigs and freelancing with the skills I learn. I want to use Godot for personal projects, but I worry that those skills won’t be usable in the freelance realm, assuming people will need devs with more experience with Unity or other engines. Any thoughts?