system
July 19, 2018, 4:09pm
1
Attention
Topic was automatically imported from the old Question2Answer platform.
Asked By
brunnoalbert
Hey Guys!
This is my first time here in the forum, nice to be part from this community. So, I’m having some issues to import animations I did using rigify from Blender to Godot Engine. My question rigify isn’t compatibility with Godot Engine? Or I’m doing something wrong?
I hope someone can clarify this for me!
Have a good one!
Thanks
system
July 19, 2018, 4:26pm
2
Reply From:
hungrymonkey
gltf is the current active development exporter
here is the tracker
opened 02:27PM - 10 Mar 17 UTC
closed 11:31AM - 26 Nov 19 UTC
bug
enhancement
topic:core
topic:editor
tracker
This is a tracker issue for the import system bugs, so they don't go unnoticed. … (some of them might need to be retested for 3.0)
- [x] #3872 - Looping samples is a bit unintuitive currently (closed as obsolete)
- [x] #4816 - Imported materials' colors are not corrected
- [x] #5640 - .csv chokes on CRLF/windows-1251
- [x] #5990 - (probably invalid) Custom plugins used for importing get stuck into reimport loop sometimes
- [x] #6509 - PNG flags might need to be tristate - on/off/default, or be always saved
- [x] #7175 - Post-import scripts are not executed properly
- [x] #7755 - Audio import errors out on 96KHz samples
- [x] #8075 - .dae not applying material on import
- [x] #9267 - Normal Maps do not import correctly
- [x] #9939 - Normals artifacting issue on collada exported models
- [x] #10017 - Reimport 3D models doesn't update assets in opened scene
- [x] #10038 - Deleting an asset/resource should remove imports & related files as well
- [x] #10070 - Importing some textures crashes Godot 3
- [x] #11557 - glTF importer fails to import models with armatures
- [ ] #10132 - gltf importer doesn't support hinting through node names
- [x] #10742 - gltf importer fails to import textures
- [x] #10780 - glTF import crashes when importing models with cameras
- [x] #11452 - Default material import settings don't work as expected
- [x] #14636 - glTF import bug
- [x] #14725 - GLTF file fails to import correctly
- [ ] #17848 - Cannot import resources outside of res:// (e.g. from user://)
And here are some discussions about what the new system might have:
- [x] #7408 - Where it all started
- [x] #4826 - .svg vector graphics import
- [x] #6339 - Support non-csv translation formats
- [ ] #7883 - .blend files direct import (via assimp)
- [x] #7952 - glTF format import (export?)
here is the direct exporter