Does Godot Engine use Bullet Physics?

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:bust_in_silhouette: Asked By wxw_wxw_wxw
:warning: Old Version Published before Godot 3 was released.

I think that Bullet (software) is a very well made physics engine

:bust_in_silhouette: Reply From: Calinou

No, it does not for various reasons (Godot’s custom physics engine was created when Bullet was really young, if it existed at all, IIRC), but it is surely possible to create a custom C++ module to integrate Bullet into Godot.

Update: As of Godot 3.0, 3D physics make use of Bullet by default.

:bust_in_silhouette: Reply From: lollornr

Yes, in Godot 3.0 physics is processed by Bullet!

Godot 3.0 3D physics does, but Godot 2D physics Does not.

JTJonny | 2018-01-29 13:58