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Is it possible to disable the automatic switching between opened scripts to the one belonging to a scene I´m switching to? Couldn´t find this option in editor settings but I may be just blind. It gets really frustrating when I have to switch scenes to check for node paths and my currently opened script keeps switching ://.
How about using an external editor?
Using an external text editor — Godot Engine (3.0) documentation in English
wombatstampede | 2019-03-20 13:36