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I have a demo project download and noticed it has an issue with what should be a double sided texture, but it is processing the backside texture in the wrong order. I’m not a shader expert, but I’d be interested in pointing this out as a bug, or perhaps get more information as to how it can be fixed. It seems to me it “should just work”.
See basketball net material in attached image: https://imgur.com/TL2YGdG