Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | mohsen.ph.69 | |
Old Version | Published before Godot 3 was released. |
This is my code
func _ready():
pass
func _draw():
draw_circle(Vector2(0,0),20,Color(1,1,1))
So I give the position to (0,0) which mean the top left corner of the screen, But the circle will draw in a different position.
Also for other position not working well.
Is it my problem or engine problem?