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Asked By | Sigmund |
Hello!
Win 11, 4.0.3, GDscript version, mobile renderer, no additional libraries. Not much experience with Godot except few small game jam projects.
4.0.3 started closing randomly for all projects I have except (seemingly) new and empty ones. For first two days after download it was ok, then a few days ago started closing and continues to do so ever since.
After opening, editor stays open for a few seconds up to few minutes and then just closes.
When launched from commandline with --verbose, it does not produce any information on the reason for closing.
1) Log from the commandline (looks weird in some places): PS D:\GODOT> .\Godot_v4.0.3-stable_win64_console.exe --verboseGodot Engine v4. - Pastebin.com
2) Log from the user path:
Godot Engine v4.0.3.stable.official.5222a99f5 - https://godotengine.org
Vulkan API 1.3.246 - Forward Mobile - Using Vulkan Device #0: AMD - Radeon RX 580 Series
USER ERROR: Attempted to free invalid ID: 0
at: _free_internal (drivers/vulkan/rendering_device_vulkan.cpp:8388)
USER ERROR: Attempted to free invalid ID: 0
at: _free_internal (drivers/vulkan/rendering_device_vulkan.cpp:8388)
USER ERROR: Attempted to free invalid ID: 0
at: _free_internal (drivers/vulkan/rendering_device_vulkan.cpp:8388)
USER ERROR: Attempted to free invalid ID: 0
at: _free_internal (drivers/vulkan/rendering_device_vulkan.cpp:8388)
USER ERROR: Attempted to free invalid ID: 0
at: _free_internal (drivers/vulkan/rendering_device_vulkan.cpp:8388)
USER ERROR: Condition "!shader" is true.
at: shader_free (servers/rendering/renderer_rd/storage_rd/material_storage.cpp:2453)
USER ERROR: Condition "!material" is true.
at: material_free
(servers/rendering/renderer_rd/storage_rd/material_storage.cpp:2686)
(this however was in the logs also before Godot started closing on itself, and in several threads I’ve seen responses mobile renderer )
I’d be very grateful for any clues that would allow me to pinpoint the issue and continue.
You better post this in the Github of godot since there is more chance to be show by dev.
zeludtnecniv | 2023-06-25 14:52
You’re right, submitted a bug which is now under review Editor 4.0.3 closes randomly with no useful log information · Issue #78679 · godotengine/godot · GitHub
Sigmund | 2023-06-26 18:38