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I’m brand new to Godot, I like the editor so far!
But I encountered an annoying crash while trying to load a simple scene with just a node2D and a sprite as child.
This is what I did:
When I try to play the scene, the scene saves and the crashes. When I save it myself it doesn’t crash, so it shouldn’t be related. It’s just the last thing I see before the editor closing.
I don’t know if I can find any logs, if such logs exists, because the console crashes too without printing anything before closing.
edit: I checked, whatever I put in the scene, it crashes. I’ve changed the window size if it matter, and I made a godoproject using V3.1.1 Mono 64
edit 2: it seems something is wrong in my project. I swapped everything in a new one and it seems to work. Any idea what’s wrong or how to get any logs?
Thank you in advance for your help!
I checked, whatever I put in the scene, it crashes. I’ve changed the window size if it matter, and I made a godoproject using V3.1.1 Mono 64
NekiCoule | 2019-06-14 12:21