Editor FileSystem defulats to unfolded folder structure

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:bust_in_silhouette: Asked By vonflyhighace2
:warning: Old Version Published before Godot 3 was released.

Is there a way to keep the FileSystem folder structure from defaulting to unfolded. In the editor I looked under settings but nothing. It’s kind of annoying when looking for assets and everything is unfolded no matter how many times I refold all the folders.

I’ve been looking for this too, and I might just add it to the Godot code myself if I don’t find a solution.

Try posting an issue on Github if you wish.

M. Alkotob | 2017-03-19 19:46