Error Analytics Solutions

Godot Version

Godot 3.5.3.


Hello! I was wondering if there is a solution for PC games for error reporting and analytics. I’ve noticed GameAnalytics, Azure Playfab, and a couple of others, and I’ve noticed they have general analytics. However, I would like specifically to log and catalogue errors like Unity Analytics.

Does anyone have any experience with using any of these, and would anyone recommend a platform?