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Asked By | shotaku |
when i export from Bender(version 2.79) to godot as (.gltf) or (.glb) then when saving in Godot, it shows error “Requested file format unknow: gltf” or “Requested file format unknow: glb is there any way to fix this situation, if not, should i use other 3d tools besides Blender to export to godot, i use win 7, can anyone suggest me some Can 3d software do this?
What version of Godot?
ramazan | 2022-02-14 09:00
In Godot you want to use glTF and Collada format types to export to blender. I dont think glb will work. Not sure why you would be getting an error with gltf though.
Gluon | 2022-02-14 09:06
Use .obj format from blender. It works best if you are not exporting animations.
litelo | 2022-02-14 16:00