Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | OmriOn |
I’m having an issue where I get this error: “error(30,11): Unexpected assign”
extends Area2D
export var speed = 400 # How fast the player will move (pixels/sec).
var screen_size # Size of the game window.
# Called when the node enters the scene tree for the first time.
func _ready():
screen_size = get_viewport_rect().size
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
var velocity = Vector2.ZERO # The player's movement vector.
if Input.is_action_pressed("move_right"):
velocity.x += 1
if Input.is_action_pressed("move_left"):
velocity.x -= 1
if Input.is_action_pressed("move_down"):
velocity.y += 1
if Input.is_action_pressed("move_up"):
velocity.y -= 1
if velocity.length() > 0:
velocity = velocity.normalized() * speed
$AnimatedSprite.play()
else:
$AnimatedSprite.stop(
position += velocity * delta
position.x clamp(position.x, 0, screen_size.x)
position.y clamp(position.y, 0, screen_size.y)