Expected indented block for property after ":"

extends TileMapLayer```

``` #extends TileMapLayer

func _physics_process(_delta: float) -> void:
	if (Input.is_action_just_pressed("left_click")):
		var random = randi_range(0,6)
		var _mouse = local_to_map(get_global_mouse_position())
		if random < 0:
			var _land = Vector2i(0,0)
			print(0)
			set_cell(_mouse, 0, _land)
		elif random < 1:
			var _land = Vector2i(1,0)
			print(1)
			set_cell(_mouse, 0, _land)
		elif random < 2:
			var _land = Vector2i(2,0)
			print(2)
			set_cell(_mouse, 0, _land)  ```