explain this code, please!

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:bust_in_silhouette: Asked By low

extends Label

var accum = 0

func _process(delta):
accum += delta
text = str(accum) # ‘text’ is a built-in label property.

:bust_in_silhouette: Reply From: kidscancode

This code sets a variable, accum and updates it every frame by adding the frame duration, delta. This means accum is counting seconds since the game started.

The last line sets the Label’s text property to display the value.

Is there something more specific that you don’t understand or need clarified?