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Asked By | buxnast |
Ive tried everything but exporting from blender just doesnt work. I mapped UV and done everything in every tutorial i have. Godot is 3.2, blender is 2.8.
All .dea files are completely white and even when i apply textures in godot they look weird and not like in blender. Ive been struggling for weeks with this, have no idea what to do anymore…
Have you tried using the better collada exporter?
Also it’s .dae
Magso | 2020-05-24 16:00