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I’m exporting my project for windows withdefault template Previousley it was working but now it’s showing godot logo and closing. In engine game starts and working normally.
I dont have a clue where problem could be.
I’d suggest running the exported EXE from a CMD terminal. Assuming you get the same premature exit, the terminal window may contain some useful information. Additionally, you could start the EXE with the
--verbose switch for additional info.
So, something like:
well I launched it thru cmd and got this errors
screenshot: another errors - Album on Imgur
Can you help me to understand this errors?
idk what means “loader”
I got “Failed to load resource” but all files are fine
and the last two is the most confusing
AndrewD | 2023-05-26 12:27
What OS are you exporting for? Does it have a case sensitive file system (Linux, …)? Have you renamed any resource folders in Godot, potentially changing their character case? Does the character case of each of the folders listed in the error message match the folders in your project.
This seems similar.…
jgodfrey | 2023-05-29 14:32