Exported Game Only Runs Correctly If .exe and .pck are in a folder with Game/Camera Control/fade_control.gd exteranlly

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:bust_in_silhouette: Asked By Strussle

If you try to launch the game from the .exe by itself, it will run, but selecting Continue or New Game will do nothing. However, if the folder that has the .exe and .pck in it also has the folders and files: “Game/Camera Control/fade_control.gd” then it runs and functions as intended. I noticed that, without the external file accompanying it, it doesn’t fade into the title screen either. It’s acting like it doesn’t know what to do with the Fader global/autoload scene, fade_control.tscn, which fade_control.gd operates.

Check your windows export settings (resources).
Did you select to export all resources?
Are there any filters that might exclude that gd file name from the export?

wombatstampede | 2020-03-01 14:34

No, the Export Mode is set to “Export all resources in the project,” and it shows no filters.

Strussle | 2020-03-02 02:06